Tapestry is a web development framework that is radically different than most other frameworks used for web development. The author of this book, Howard Lewis Ship, is the principal architect of Tapestry. It is often the case that an expert is not necessarily the best person to write about a topic as they often forget what it is like to be a novice. The book starts with this problem but fortunately after the first couple of chapters the book improves greatly.
Chapter one is an introduction to Tapestry. The explanation is far from clear so if you don't know what Tapestry is when you start this chapter, you will still not know what it is when you finish. Chapter two is our first exposure to a Tapestry application but the author chooses a sample (a hangman game) that is complicated and is not a typical web application.
Chapters three through five discuss HTML forms and form components, showing how to use and validate them in a Tapestry application. The next three chapters show how to build your own form components and the last two chapters show how to build a complete Tapestry application. Starting with chapter three the book takes a turn for the better. If you were lost at the beginning of the book, it will all make sense by the time you get to the end.
I can strongly recommend this book to anyone interested in Tapestry whether they are a novice or an experienced Tapestry developer.
This earned 4 stars on Amazon. The book is published by Manning and came out in March 2004.
The review can be seen on Amazon on My Amazon Reviews page.